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Novice
KeyWords: Novice,class
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The Novice class is the starting class for every new Norman player. It has the ability to advance to the other classes and offers new players a chance to learn the game and decide what course they want to take before committing to a class. They are generally a weak and short-lived playing class, with players advancing after reaching a job level of 10. They have no notable skills for damage dealing and likewise for abilities or advantages. In RO1 the novice had the ability to learn skills to fake death and first aid, but it is unconfirmed if these skills will carry over into RO2. It is also unconfirmed if the Super Novice, an advanced form of the Novice with the ability to learn the basic skills of every 1st job class, will be carried into RO2 as well, though it is estimated Gravity will implement this class in a later update instead of having it available on release.

ICON Skill Name Req. JLV Skill Type Specialty JLV Description
Short Sword Mastery JLV 1 Passive JLV 3 Allows the user to equip a "Short Sword" type weapon. Attack power and accuracy will be increased each level up. Skill Exp is gained each time by hiting with "Short Sword".
Mastery Of King JLV 2 Active JLV 7 Increase the min physical DMG.
Martial Arts JLV 1 Passive JLV 11 This skill increases attack power and accuracy when fighting bare handed.
Tension JLV 4 Active JLV 40 Increase LP when used.
Quick Recovery JLV 6 Passive No This skill increases your natural HP and SP recovery rate.
Quick Blow JLV 1 Active JLV 5 This skill hits the target with high accuracy and high damage. Gain 1 LP when used per time. (An LP is an acronymn for Letalis Points, and it stands for points gained while using skills. There are amazing skills which can only be used when theres enough LP.)
Improvised Combo JLV 5 Active No This skill does more damage if used on mobs with a higher level than you. 2 LPs will be consumed each time this skill used. Can not be used on mobs 20 leves higher than you
Insight Strike JLV 3 Active No If this skill kills your target you will gain extra EXP, all the LPs will be consumed and attacking DMG will be increased according to the consumed LPs.
Power Strike JLV 7 Active JLV 13 This skill ignores the enemys physical defence. 1 LP will be gained each time this skill used.
Appeal Sympathy JLV 8 Active JLV 20 This skill decreases the enemys hate towards you.
Act Dead JLV 9 Active No This skill lets you pretend to be dead and keep aggressive monsters from attacking you. All SP will be consumed.

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